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   How does SmartBuilder compare?

What’s better, an apple or an orange?

 

It’s a ridiculous question of course. We can’t compare technologies or products until we agree on a useful basis of comparison.

For e-learning development tools, two key criteria are:

  1. What is the capability of the tool to create effective e-learning?

  2. If your goal is to facilitate learning rather than just provide performance support, your content must contain interactions that help learners achieve a desired level of mastery, and then recall and apply skills on the job. In other words If your e-learning doesn’t impact your learners’ performance (what they “do”), then your development efforts, and your learners’ time will be wasted.

  3. How quickly and easily can content be created and maintained?

  4. In any project, time and cost are always key considerations. With e-learning, the main cost is the training team’s time. Team members include subject matter experts, instructional designers, media specialists, and others.
Using these criteria, how does SmartBuilder compare to other tools?
 
 
Tool
Can quickly & easily create and maintain content
Adobe Flash
  • Powerful, flexible scripting tool
  • Hard to learn
  • Time consuming to use

HTML authoring tools
E.g. Lectora, Toolbook, Dreamweaver

  • Quick and easy to create text intensive content
  • Some tools can create basic interactivity
  • Difficult or impossible to create rich interactivity

Flash template tools
E.g. Raptivity, Flashform, Engage
  • Quick and easy to create canned interactions
  • Not flexible enough to create learner-centric content

Screen capture tools
E.g. Captivate, Camtasia, Qarbon
  • Good for software simulations
  • Can be imported into SmartBuilder
  • Lack flexibility required for effective conceptual or soft-skill content
When used in conjunction with SmartBuilder
SmartBuilder
  • Powerful and flexible enough to create rich interactivity
  • Easy-to-use authoring environment with point-and-click menus
  • Streamlines updates with content management features

 

Adobe Flash

 

The Flash application is rated by the eLearning Guild as the most popular e-learning development tool. Because of its capabilities to create media rich, interactive content, it provides the flexibility needed to create effective e-learning. However, it was not designed specifically for e-learning, and interactivity is achieved through scripting. This makes it too difficult for most instructional designers to learn and use. Even experienced Flash users will find it time consuming to creating rich interactivity using Flash.

 

 

SmartBuilder

  • Like Flash, SmartBuilder has the power to create rich and effective interactivity
  • Unlike Flash, SmartBuilder provides a point-and-click environment that makes authoring quick and easy
  • Instructional designers can create content themselves
  • Flash users will realize significant time savings
  • Enables much more efficient rapid prototyping than using native Flash
  • With the SmartBuilder Flash SDK, you don’t have to sacrifice flexibility and power; if you can build it in Flash, you can build it in SmartBuilder

 
 

HTML authoring tools
E.g. Lectora, Toolbook, Dreamweaver

 

HTML is the most pervasive web technology.  HTML tools are good for creating page turner content, with limited interactivity such as quizzes and "click to show more" presentations. Many of these tools also provide wizards and templates to make authoring easier.

However, unlike Flash, which can display multiple layers of content and interactivity, HTML can only replicate some of this functionality, and to do so requires complex scripting such as DHTML.  This scripting will often play differently in different browsers and operating systems, making cross-platform compatibility a real headache

If this explanation seems too technical, just take a look at our sample content and try to replicate any of it using an HTML authoring tool. Please let us know if you succeed!

 

 

SmartBuilder

  • Can create rich interactions without scripting
  • Enables users to include dozens of objects (text, media, buttons, etc.), or groups of objects, on a single page, and manipulate the objects based on learner actions
  • Produces Flash content that plays seamlessly on different browsers, operating systems and screen resolutions

 

Flash template tools
E.g. Raptivity, Articulate Engage, Flashform

 

Flash template tools can produce great looking, media rich content. Plus, they’re easy to use, and quick to configure.

However, effective e-learning must be tailored to the business requirements, skill gaps, work environment, and learner motivators of the situation. Even with hundreds of templates, template tools do not provide enough flexibility to do this. Instead, you must match your content to the best fitting template. This technology-centric design process often leaves you with glorified page turner content, where interactivity is neither relevant, nor inspiring. Often, the interactivity is “click-to-view more” exercises, or simple games which don’t appeal to real-world motivators.

 

Take a look at this sample SmartBuilder content, then decide if any of the samples could be replicated using a Flash template tool. Sure, some templates provide some elements of these interactions, but just like a car with 3 wheels and half an engine, a partial solution won’t take you where you want to go.

 

SmartBuilder

  • Has the flexibility to create content around the needs of learners
  • Provides an object-based system to build anything, from the simple to the complex
  • Provides templates as a starting point for common layouts or interactions
  • Allows users to create custom templates that can be shared across the organization

 

Screen capture tools
E.g. Captivate, Camtasia, Qarbon

 

These tools include screen capture and audio recording features, making them good for creating software simulations and presentations. However, they lack the flexibility to create rich learning environments where multiple objects on a page are updated based on learner actions. Also, they do not support use of variables or persistent elements such as visual score trackers, navigators, timers and help resources.

SmartBuilder enables users to seamlessly integrate the output of these tools into SmartBuilder lessons.

 

 

SmartBuilder

  • Is complementary to software simulation tools
  • Is object-based rather than frame-based, providing greater flexibility for conceptual or soft-skill content
  • Enhances the learning experience for software training by enabling authors to create complete courses that include “why” and “when” topics, in addition to step-by-step software simulations

 
 

SmartBuilder

Examples
Features
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Competitive Comparison

Client Spotlight
FAQs
System Requirements

 
 

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From Our Customers
"Many thanks to your company for developing this - I can't believe how far ahead you are of software like Captivate and Articulate and Trainersoft and the horde of other "read this, click next, answer the questions" packages out there. You're really making me look good! And it has been so much fun - I feel as giddy as I did when I first started studying computer programming and that was a good 25 years ago."
Julie B.
Instructional Designer
Ontario, Canada
 

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